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Tank
Games
A top-down roguelite: blast through enemies and bosses, grow each run, and progress permanently via a 3×3 meta-upgrade panel (9 upgrades × 5 levels). Built in Godot.
Overview
A roguelite action where you pilot a tank top-down through swarms of enemies and bosses. After each run, spend coins on a 3×3 permanent meta-upgrade panel (9 upgrades, 5 levels each) for lasting growth.
Systems
- Meta upgrades — combat line + growth accelerators (XP scanner, loot contracts)
- Varied weapons — lasers, chain lightning, homing, explosive rounds
- Data-driven — upgrades/balance managed in JSON
Stack
Godot + GDScript, systems (data / upgrades / combat) split under a “one file, one role” rule.